Printing Super-Surface Sculpture

A group are using open source software to mimic naturally growing surfaces, within a 3D software, then printing the results out on a 3D printer.

While the code is not particularly interesting, what is interesting the commands/or assumptions they use for each section of the sculpture. i.e. how each "grows"


A example of the printed out structure/pattern)

Interested in learning more: Python scripting and fabrication workshop organized at Architectural Association London for the Emergent Technologies and Design (Emtech) 2011-2012. Organized and Tutored by Marina Konstantatou, Vincenzo Reale (pquod.blogspot.com), Giancarlo Torpiano and the help of Evan Greenberg

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